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    LastChaos Sorcerer guide

    2010 - 2 - 10

     

    You should choose to become either a Witch or a Wizard when you get

    to Lv.31, providing you have the level 30 Skill Nova Break maxed and

    50,000 gold. You can select your dual class by visiting the Master Mage in

    Randol, Dratan, or Merac. You will receive a completely new set of skills

    when you choose your Dual Class. Also, when you choose a Dual Class,

    you will not lose the ability to place skill points into your pre-level 31 skills.


    1)Witch: Which is based around reducing the effectiveness of her

    opponents through skills such as Stone, Stat Poll, Decay and Blind. She

    receives an multi-player stun at level 70, called Fog of Sleep. Also, the

    Witch gains the ability to heal herself with a skill called Drain. The major

    drawback to the Witch class is the fact that she gets no new attack skills.

    Her passives boost her Health and evasion from melee attacks.


    2)Wizard: Which is all about dealing heavy damage to rip through the

    opponents vitality with skills such as Terra Spear, Chaos Nova, Freeze

    Arrow, and Flame Field. While the Wizard doesn't get the support skills

    that the Witch does in making her battles easier, the Wizard does have a

    nifty trick with the skill Fear. This move makes an enemy turn around and

    make a monster run for 5 seconds. This gives opportunities to heal

    without taking damage, get to safety, or even save another player. The

    most flawed part about the Wizard is the fact that while they do incredible

    amounts of damage, the monster tends to see them as the largest threat,

    thus making the Wizard the target. A Wizards passives boost Defense,

    Evasion, Health, and Mana.

     

    Stat Points: As a Mage from Level 1 to 99, you will receive, every time

    you level up, Stat Points. These points can be used in any of four

    categories: Strength, Dexterity, Intelligence, Constitution. Once you

    choice a Dual Class, placing these points in the correct place is vital to use

    many skills and boosting many stats.


    Pre-Level 31 you will receive these bonuses for each Stat Point placed into

    the following category:
    Strength - 3 Health, .67 Physical Attack, +0.08% Weight Carry Limit
    Dexterity - You receive bonuses to Close Range Evasion, Long Range

    Evasion, and Magical Hit Rate. However it is unclear as to how much it

    takes to give 1 point of each.
    Intelligence - 10 Mana, .67 Magical Attack, and a bonus to Magical

    Resistance, however it is unclear as to how much it takes to give 1 point.
    Constitution - 8 Health, 1 Mana


    If you decide to go Witch this is what you will get when you place a Stat

    Point placed into the following category:

    Strength - 4 Health, .67 Physical Attack, +0.15% Weight Carry Limit
    Dexterity - You receive bonuses to Close Range Evasion, Long Range

    Evasion, and Magical Hit Rate. However it is unclear as to how much it

    takes to give 1 point of each.
    Intelligence - 10 mana, .67 Magical Attack, and a bonus to Magical

    Resistance, however it is unclear as to how much it takes to give 1 point.
    Constitution - 10 Health, 1 Mana


    If you decide to go Wizard, this is what you will get when you place a Stat

    Point placed into the following category:

    Strength - .67 Physical Attack, +0.75% Weight Carry Limit
    Dexterity - You receive bonuses to Close Range Evasion, Long Range

    Evasion, and Magical Hit Rate. However it is unclear as to how much it

    takes to give 1 point of each.
    Intelligence - .67 Magical Attack, .08~.10 Magical Resistance
    Constitution - 3 Health, 3 Mana

     

    Key Words:Dual Class of Mage In Last Chaos
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